package com.lx.nba.entiy;

public class Range {
	
	private String name ;
	
	private String icon ;
	
	private int win ;
	
	private int lost ;
	
	private int range ;


	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public String getIcon() {
		return icon;
	}

	public void setIcon(String icon) {
		this.icon = icon;
	}

	public int getWin() {
		return win;
	}

	public void setWin(int win) {
		this.win = win;
	}

	public int getLost() {
		return lost;
	}

	public void setLost(int lost) {
		this.lost = lost;
	}

	public int getRange() {
		return range;
	}

	public void setRange(int range) {
		this.range = range;
	}
	
}
